Creating for the Metaverse
WHO WE ARE
GRX Immersive Labs is a future-forward studio powering metaverse technologies to innovate storytelling, accelerate immersive education, and amplify culture.
We power storytelling.
We specialize in designing, visualizing, and creating immersive narratives and story worlds from story development to physical production.
DEVELOPMENT + PRODUCTION
Original Story Worlds
Immersive Docuseries
Commercials, Film & TV
Immersive Production
We power talent.
Learn immersive skills to accelerate and expand career opportunities. We support educational institutions, community organizations, and corporations by offering innovative curriculums. Our programs cater to youth, college students, and adults as well as creatives and current technologists. Software and gear we use include:
METAVERSE READINESS TRAINING
Individuals
Creatives
Professionals
Non-Profits & Community Programs
Colleges & Universities
Corporations
We power experiences.
We work with brands, festivals, and community organizations to bring metaverse activations direct to the consumer.
THE GRX DIFFERENCE
Film Festivals
Co-Branded Activations
IRL Immersive Displays
Immersive Experiences
Branded Immersive Worlds
Museum & Community Exhibits
Book an exhibition.
Our original formats have been screened nationally across institutions. We provide high-quality viewing assets, programmatic training, and related curriculums to enhance the story experience.
A SAMPLE OF Our Work
Portfolio
With over two decades of work to show with amazing partners, we’re devoted to helping our clients build better, more immersive worlds.
Services
As future technology entrepreneurs, we are passionate about empowering our partners and clients to deliver top-tier future technology solutions. Recent partners include Verizon, Meta, and Surdna Foundation. Services and projects vary by need & scope, but we are pros at transforming creative challenges — here’s how we can help.
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GRX Arts, Beats and Tech is a creative collaboration application for desktop and virtual reality with the purpose of enriching educational goals as embodied by STEAM through the production of music and spoken word.
www.artsbeatstech.com
Everything you can imagine is real.
PABLO PICASSO